Choose the options and create a plan. Without JavaScript, use the complete age progression below.
Your four-week pathway
Complete no-JavaScript pathway
| Age | Week 1 | Week 2 | Week 3 | Week 4 |
|---|---|---|---|---|
| Ages 7–9 | Notice patterns Watch What Is Artificial Intelligence? Activity: Sort ten household objects two different ways. Check: Name the clue used for each group. Destination: Open the week resource | Label examples Read AI Explained Simply Activity: Draw six cards and label examples for two groups. Check: Find one card that could fit both groups. Destination: Open the week resource | Test a rule Use the Offline Object Sorter Activity: Ask another person to follow the rule with new objects. Check: Record one surprising result. Destination: Open the week resource | Check media evidence Try Real or AI? Animal Detectives Activity: Complete the fictional provenance cards with an adult. Check: Explain when cannot tell is the best answer. Destination: Open the week resource |
| Ages 10–12 | Define a problem Watch AI and Machine Learning Activity: Write the input, intended output, and success test. Check: Check that the task needs patterns rather than a fixed rule. Destination: Open the week resource | Build a small system Choose a documented project Activity: Create a paper decision tree or small visual-code model. Check: Save the first result before revising. Destination: Open the week resource | Test evidence Watch AI Memory and References Activity: Compare the fictional museum reference cards. Check: Label each result supported or unknown. Destination: Open the week resource | Document evidence Use the Learning Roadmap Activity: Create a one-page project card with tests and limits. Check: Explain what the system cannot conclude. Destination: Open the week resource |
| Ages 13–14 | Compare model types Read Machine Learning for Kids Activity: Compare a rule system, classifier, and generative model. Check: Name the evidence each output would need. Destination: Open the week resource | Build or code Choose Coding Tools Activity: Implement a small model, decision system, or evaluation script. Check: Keep a change log with one failure. Destination: Open the week resource | Evaluate learning Try AI as a Study Coach Activity: Explain a topic, ask for one hint, and solve a transfer problem. Check: Check the coach's feedback against a reliable source. Destination: Open the week resource | Present trade-offs Use the Learning Roadmap Activity: Present purpose, evidence, limits, and responsible-use boundaries. Check: Invite a parent to challenge one design choice. Destination: Open the week resource |